This cartridge was adopted in the United States Armed Forces as a replacement for the 7.62x51mm NATO M59 cartridge after the Vietnam War as standard ammunition, as it provides a considerable stopping power effect as well as being able to pierce through basic and intermediate body ballistic protections. Powered by Invision Community. I was doing a night run (no armour, backpack, shotgun with ap/20) because i needed to finish some quests. Started 37 minutes ago, By There is no trace of this in the game. An excerpt from our latest episode on the Pogcast!! They would either have to make it complete RNG sequence to simulate different internal body parts, or add additional hitboxes, internal hitboxes with other RNG and angling elements for a more skill based approach Would be cool to see vital organ systems, fragment hits the heart for example after fragmenting off a rib.. 26x75mm distress signal flare (poison green), Can't penetrate in any reasonable amount of hits, Typically doesn't penetrate at all for a large number of hits, or starts with a very low chance and barely increases, Has a very low or no penetration chance initially and very slowly gains chance, Has a low penetration chance initially and slowly gains chance, or quickly damages armor until it penetrates, Starts with a low-medium penetration chance but quickly increases, Penetrates a large percent of the time initially, often quickly going to >90%. Rarely the fragments can penetrate the body part and hit another body part due to the fragments change in direction that normally wouldnt be hit, causing damage to nearby body parts. New comments cannot be posted and votes cannot be cast. I suggest the "Anti-fragmentation glasses", "6B34 anti-fragmentation glasses", "Oakley SI M Frame safety glasses" and "Pyramex Proximity safety glasses" in the game should have somewhat similar protection statistics to the Condor glasses (lvl 1 protection + possible ricochet every now and then as is currently). *Currently, there is a bug where the projectiles do not fragment below 20 penetration power, regardless of the specified fragmentation chance. This% is based on the specific armor's "blunt throughput" stat, the pen value of the ammo, and the armor's class and remaining durability%. Don't kill streamers if you want to keep your account. Pasted as rich text. Ammo: Can be disabled via config. Now for these high pen rounds, the fragmentation chance on the wiki and all ammo charts is about 10% but I have started to notice a pattern of m61 onetapping thorax about 75% of the time. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammos armor damage % and the armor materials destructibility %. So its fragments plus the bullet. answer : no 5 comments 81% Upvoted This thread is archived Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. What do you think needs to be done, or is it working as intended? Feel your character via health and physical characteristics, including hydration, energy, blood pressure, bloodloss, fractures, contusion, intoxication, exhaustion, tremors and so on. Durability of armor is important, the lower the current % of durability remaining the less protection the armor offers overall. Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. Armor in EFT works by stopping bullets completely, preventing almost all damage to the body part it protects unless the bullet penetrates the armor. So you can abuse this by using high pen, high fragment bullets. Be aware of real-life ballistics and projectile hit physics. Is this shit normal? I'm pretty new to this game. If you have an account, sign in now to post with your account. Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? I'm pretty new to this game. Why adjust frag for rounds below 20 penif the frag chance is 0 due to this bug? Reddit and its partners use cookies and similar technologies to provide you with a better experience. This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. Ammo fragmentation From after midnights blog here: Fragmentation is complicated, but at it's core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullet's damage and pen value split between them. In honor of my second cake day, here are some of my First pair of Sacais. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value split between them. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs m995 will result in 0% reduction. Ricochet. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. Durability of armor is important, the lower the current% of durability remaining the less protection the armor offers overall. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough. It varies, but is usually around 10-15% less. A penetrating round does a little bit less durability damage to armor than a round that does not penetrate. those that don't know, it's a bug where if you have ammo that has a penetration value under 20 or 39 (forgot which) it would never get a fragmentation chance, making ammo like warmage dogshit compared to high pen chest meta. When tilted up, there may be a small sliver of unzoned head, which is always unprotected. (LogOut/ The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. I noticed that slug had actually a solid 100% chance of fragmentation. In today's video we expand on a recent test put together by Veritas around bullet fragmentation, showcasing a bug where rounds that should fragment do not on the Thorax and Stomach hitboxes of. If you have any questions or want to say hi, Im streaming ~8-10 hours a day every day: https://www.twitch.tv/nofoodaftermidnight. 5625365!kappa In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. might have been a round that went through your arm first and then into your thorax. Other rounds may have significantly lower chances to fragment, based on another ammo stat called Penetration Chance, which affects the bullets ability to penetrate through objects (not armor). Press question mark to learn the rest of the keyboard shortcuts. May someone explain me how it works please ? i am clueless please tell me why this is happening. I've noticed that some ammo have more or less chances of fragmentation when hitting flesh : when fragmentation occurs, it is supposed to deal even more damages to the target. Control your character freely - smooth speed and stance changes and transitions, leaning and proning. Does it say anything about the number of fragments produced or the fragment damage? Bullets can also fragment when penetrating a player's body, dealing 50% bonus damage to the affected body part (Note: Due to a bug this currently only works on limbs). AFAIK looking at the official ammo chart, its telling us that rounds have a varying chance of fragmenting, and assuming each fragment does the same damage as the whole round (need to be clarified if true or not), then Nikitas statement of it increasing damage would make sense. Thats why the options for repair are so different. So if you take a few grazing shots, class 5 armour and now sit at 20/25 (a loss of 20%) would the next few shots result in a even less reduction of damage? Escape from Tarkov Wiki is a FANDOM Games Community. Escape from Tarkov simulates damage to the body and body armor. ***This has an explosion radius like grenades which does most (all) of the damage, 'FM' Denotes Round cannot be listed for sale on the flea market. Escape from Tarkov simulates damage to the body and body armor. Thank you. a 25/25 would be the same durability and pen chance as a 25/80. **Assuming all projectiles hit the target on every shot. Lv. Cookie Notice document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); https://www.twitch.tv/nofoodaftermidnight, 0.12 Armor Durability Table - Explanation Inside - 4Game. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing substantial negative effects on the target after impact, at the cost of penetration capabilities, even against basic ballistic protection. This could also give weaker ammo a chance to fight against . This is most clear with hollow point rounds like the ones named RIP, which have a 100% fragmentation chance and thus should be dealing 50% more damage to non-armored limbs. So don't be fooled by what an armor looks like, check the protection zones to see what it actually protects. Nofood's strength is getting the data, unfortunately him and Veritas don't have the communication skills or desire to pass it along to the rest of us. The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing . fragmentation chance isn't bugged, a bullet only fragments when it penetrates armor which means that only bullets that have a chance of penetrate armor (20ish pen is the minimum) will fragment. The chart below breaks out each of the best ammunition for each weapon type Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. (LogOut/ Hardcore FPS being created by Battlestate Games, check the protection zones to see what it protects. 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